Groundcrew FS9 Bf110E Beta, Revision 2, 30.3.2006
http://www.groundcrewdesign.com




Visual Model: Mathias Pommerien
Textures: Alessandro Biagi
Flightmodel: Gregory Pierson
Special effects: Hermann 'Krazy' Boltz





Beta notes:

External model and textures are 98.5% complete, interior is just in draft stadium. 
VC is very rudimentary, actually a placeholder only with some gauges thrown in.
Flightmodel is a hack of a ^% airfile.

The right engine is engine_one as it's holding the hydraulics system on the real plane.
For now we have live with the reversed P-38 throttle column.




Improvements over the previous beta:

- engine-, prop and fuel data adjusted
- contact points adjusted
- automatic slats added (utilizing Moparmike's invisible gauge included to the G-4 nightfighter, requires you to go to the 2d panel once so that the slat comes alive)
- Krazy added custom light-, tiremark-, contrail- and belly spark effects and provision for Rob Barendregt's cannon effect. Thank you!!!!!
- externally visible glas material improved
- external textures updated
- added vc rain




Install notes:
Just unzip into your FS9 or FSGW3 folder.
Sound is aliased to the stock DC-3, you may want to get a better sound off the www.
Panel so far is the same draft as in the Groundcrew Bf110G-4 nightfighter, available at our homepage (see URL above).
Gauges however are not included to this pack so you may want to get the G-4 nightfighter first.

NOTE the plane has provision to use Rob Barendregt's cannon effect.
If you want to see firing cannons search the Avsim file library for "rcbsc-12.zip".
http://www.avsim.com/

The plane has damage textures enabled, however there are none included since they are not done yet.
As a temporary workaround you may want to go to each of the 4 Bf110E texture folders and dublicate the file "gc_bf110e_t.bmp" under the name "gc_bf110e_d.bmp", else you see large white spots
when parts are shot off the plane.





BETA RELEASE, not to be sold, hosted or reused elsewhere!!!!!
No modify or repaint without the express permission of Ground Crew Team.

Feedback is welcome,

have fun!

Mathias
mathias@groundcrewdesign.com