<?xml version="1.0"?>
<UnitData>
   <General Hardness="2" LongName="" ShortName="IS_2_early" ModelName="IS_2_early.m3d" BlastDamageScale="1.0" ImpactDamageScale="1.0" FireDamageScale="1.0" Priority="2" Type="moving" EnteredService="04/01/1944" BlastDamageMod=".6" ImpactDamageMod=".8" FireDamageMod=".3" Category="tracked" PickType="armor_tank_heavy" Country="russia" AllowSpawn="y"/>
   <Description String=""/>
   <Moving MinSpeed="0" MaxSpeed="37" CruiseSpeed="18" GroupSize="4" Type="2"/>
   <Loadouts/>
   <GunStations>
      <GunStation UpLimit="40" DownLimit="1" LeftLimit="180" RightLimit="180" RateLimit="10" SystemID="engine_one" Tracer="100" Trainable="1" Trigger="0" Type="105mm45_gun" Name="105mm45" ConvergeDistance="0" Pitch="0" MaxAmmo="300" MuzzleFlash="tank_firing2"/>
      <GunStation UpLimit="45" DownLimit="5" LeftLimit="45" RightLimit="45" RateLimit="60" SystemID="engine_one" Tracer="20" Trainable="1" Trigger="0" Type="792mmMG81_gun" Name="7.92mmMG81" ConvergeDistance="0" Pitch="0" MaxAmmo="1000"/>
   </GunStations>
   <DamageBoxes>
      <Box ID="damagebox_nose" Parent="damagebox_nose">
         <BoxMap SystemID="engine_one" Probability="100" Points="7700"/>
      </Box>
   </DamageBoxes>
   <Systems>
      <System ID="engine_one" Name="">
         <Threshold Level="80" Effect="Break" Parameter="" Location=""/>
         <Threshold Level="100" Effect="Library" Parameter="fx_fireball_l" Location=""/>
         <Threshold Level="100" Effect="Library" Parameter="fx_damage_vehicle_l" Location=""/>
         <Threshold Level="100" Effect="Break" Parameter="" Location=""/>
      </System>
   </Systems>
   <Effects>
      <Effect Type="Track" EffectName="fx_dustcloud_s" MinVel="2" MaxVel="5"/>
      <Effect Type="Track" EffectName="fx_dustcloud_m" MinVel="5" MaxVel="11"/>
      <Effect Type="Track" EffectName="fx_dustcloud_f" MinVel="11" MaxVel="100"/>
   </Effects>
   <Ground RoadMove="0" WaterMove="0" ForestMove="0" MtnMove="0" CrewSize="4"/>
</UnitData>
